Take command of a peace force.
Maintain control over an occupied province.

Depicts a fictional conflict. Loosely inspired by real life events. For fans of: the Emergency series, Men of War and similar titles.

Invasion Machine is a PC game where your goal is to take command of a peace force, dealing with the remnants of an opposition and a growing threat of a Narco Guerilla. You'll be tasked with protecting the civilians, rebuilding local infrastructure, identifying and eliminating enemy fighters.

You will be balancing the needs of the local population and randomly-generated tasks given to you by your own Higher Command. The goal is to prevent the province from aligning with the Narcoguerilla, whilst keeping our own troops safe. This isn't going to be easy.

We've crushed the enemy. Now it's time to show everyone the struggle was worth it.

News

As of today, the Open Alpha has concluded

February 12th, 2020

The alpha is no more, but it's a good thing.

In preparations to the proper early access release, I've just closed down the open alpha section of the Discord. The interest in it has been and continues to be greater than I anticipated, so once the game is available - I will start preparing the Closed Beta program. More information, as always, available on Discord.

tl;dr; The alpha is done. Next up is the Early Access, and closed beta within it.

 wishlist on steam

Steam Early Access Date Set

November 30th, 2019

The Early Access release is getting near.

The game will be released in Q1 2020. There's been multiple delays before, with more info about each of them
available here: read about the game updates.

The Open Alpha is still available for anyone who's interested in checking the current state of the game out.
If you'd like to join, all the information you need is in the Discord section.

 wishlist on steam

Open Public Alpha is out!

May 06, 2019

The public open Alpha just started!

Even though the game's been delayed a few times so far, I can finally share a first playable build with the community.
If you're interested in checking the early build out, you can do so after joining the Discord.

The whole world is watching

November 05, 2018

The Steam page is now online!
From now on, you'll be able to visit Steam and wishlist this title.

It sure took a while, but the Steam store page is now complete. You can visit it and wishlist the game, take a look at the newest trailer and some additional details.

 wishlist on steam

Join Discord - news / first access / beta

If you want to get involved with the development of Invasion Machine - join our Discord server.

Your Name in the Game

Join the Newsletter

...and have your own name added to the game*

The troops you command have names randomly generated from a big list of possible names. If you subscribe to the newsletter, your name will be added to this list and you'll have a chance of commanding... yourself on the battlefield.

You will not be bombarded with pointless emails, and your data will not be re-sold or used for anything other than updates about this game. You can expect to get an email with an exact launch date, launch discount code and any other (really) important information.

*unless you choose something really stupid for your name, then forget it.
Disclaimer: any sort of derogatory or offensive content cannot be put into the game. Therefore, we can make no guarantees of accepting your input.

Contact

If you'd like to find out more about the game, feel free to contact us: [email protected].

Press Kit

Fact Sheet

Description

Invasion Machine is a mix of RTS (RTT) and simulation game depicting an imaginary conflict similar to those in Iraq and Afghanistan.

Your objective is to keep order in a middle-eastern province, just as the main phase of the invasion ends and guerilla factions start to sprawl in the area. With the main opposition force removed, it's place is quickly taken by drug lords and local criminal element.

Manage scarce resources, shift your priorities, protect the civilian population and keep the brass happy.

Key Gameplay Elements

CASEVACing your wounded: your killed and wounded troops don't disappear from the map. You'll have to try and casevac any casualties. You get your troops killed left and right? You lose the game.

Setting up Roadblocks: you'll have to control the traffic flow in the area, making sure no unwanted individuals pass through, freely

Sending out Patrols: to remain in control of the province, you'll have to send out combat patrols

Distributing Humaid: since the local infrastructure has been badly damaged durin the earlier battles, the local population relies on our help, heavily.

Protecting the locals: the Locals, living in the nearby village will have to be kept safe, or else they'll be likely to align with your enemy

Keeping the press away: if you let the press see this conflict in bad light, your job is gonna get much harder, quickly

History

This is a solo-development project, made in the Unity engine. The development started a little less than 3 years ago (2015), and has been kept quiet until now.

This is a game the author meant to create ever since he first saw the "Black Hawk Down" movie, and specifically the convoy scenes in it. The project evolved a lot since then, and is now much more inspired by the real-life conflicts in Afghanistan and Iraq, but the core idea remained the same. What if you were made responsible for a single, desert Area of Operations, given troops that aren't supposed to be just soulless cannon fodder drones, and are tasked with keeping the situation manageable?

This is Invasion Machine. There is no other game like this one.

Game Logos

There is a few variants of the logo, used interchangeably.

You can download them all, along with the screenshots, in the zip package linked below.

Need to download Screenshots & Logos?

You can download them in a .zip archive here:

 download the presskit media files for Invasion Machine.